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Meet the Video Game School of the Future

Attention middle and high school students: You're going to want to go to this school!


Ask the average middle or high school student if they would rather do algebra or play "Dragon Age II", and the video game option is going to win. But, if an innovative schooling idea called Quest to Learn (Q2L), spreads to the mainstream, future students might not have to choose. Don't worry, Q2L students don't play commercial video games all day. Instead, the school's systems thinking-centered academic curriculum immerses students in a "game-like learning environment," while also teaching kids how to design their own video games.

The first Q2L school opened in New York City in 2009, and far from being drilled with test prep, the gamers "learn by 'taking on' the behaviors and practices of the people in real life knowledge domains." That means they become "biologist and historians and mathematicians instead of learning about biology or history or math." Students also acquire marketable real-world skills like website production, film making, and podcasting. Along the way, they solve real world problems, use and analyze data, and learn to communicate effectively.

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Need a Grand for Your Big Idea? Meet The Awesome Foundation

The Awesome Foundation wants to give you $1,000 for your public art project or madcap science experiment.

Got a great idea to improve your little corner of the city? Would a thousand bucks help you make that happen? A Boston-based operation called The Awesome Foundation launched in 2009 with a simple mission: to put a grand in the hands of people with great ideas every month. Public art, mobile applications, madcap science experiments—all ideas welcome. It's spread to an additional ten cities since.

So how do they define awesome?

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